Singapore Toy, Game & Comic Convention – STGCC 2016

One convention always on the list to visit is Singapore Toy, Game & Comic Convention.  This year STGCC 2016 has turned up up a notch with some heavy hitters flying over for STGCC. Toy artist include our very own UK peeps,Pobber bringing Huck Gee and Jon-Paul Kaiser. More from Europe the one and only Simone Legno Co-founder and Creative Director of Tokidoki. Jason Freeny will be joining the fine folks at Mighty Jaxx and SHOKO NAKAZAWA the mastermind behind the popular Byron will be at FLABSLAB. The Koreans  Sticky Monster Lab will be at STGCC adding their colourful flare to STGCC.

Guests Singapore Toy Game Comic Convention - STGCC 2016 Guests Singapore Toy Game Comic Convention - STGCC 2016 toy artist

All under one roof for a 2 day extravaganza We’re jealous are you? You chance to meet and chin wag with the artist, pick up exclusives, take some selfies and take a look first hand at some prototypes.

Here’s some intro from STGCC.

Jason Freeny is a New York based sculptor and toy designer. Voted "2014 Artist of the Year" by Clutter Magazine readers, Freeny blurs the lines between toy design, art, science and teaching. Known for his iconic anatomical character dissections, Jason utilizes his industrial design prototyping techniques to create hyper-polished, hand made sculptures that are often confused as actual mass produced toys. Openly displaying his process and techniques in extensive work-in-progress posts on social media as online classroom. Born in Silver Spring Maryland, Jason studied industrial design at Pratt Institute and spent most of his early career in production, retail and properties design with MTV Networks and ESPN before going solo in 2010. Since 2006, Jason has been meticulously exploring the innards of some of our favourite characters for our enjoyment while inspiration.
Jason Freeny is a New York based sculptor and toy designer. Voted “2014 Artist of the Year” by Clutter Magazine readers, Freeny blurs the lines between toy design, art, science and teaching. Known for his iconic anatomical character dissections, Jason utilizes his industrial design prototyping techniques to create hyper-polished, hand made sculptures that are often confused as actual mass produced toys. Openly displaying his process and techniques in extensive work-in-progress posts on social media as online classroom.
Born in Silver Spring Maryland, Jason studied industrial design at Pratt Institute and spent most of his early career in production, retail and properties design with MTV Networks and ESPN before going solo in 2010. Since 2006, Jason has been meticulously exploring the innards of some of our favourite characters for our enjoyment while inspiration.

 

sticky-monster-lab-artwork
Sticky Monster Lab, a multidisciplinary creative studio founded in 2007, consists of members with various creative backgrounds. In 2007, the company’s first short animation, ‘The Runners’, premiered at RESFEST Digital Film Festival, followed by the short film ‘The Monsters’ in 2008. Since then we have established ‘Monster’ as the key identity and expanded it through animation, graphic design, sculpture, products, and so on, demonstrating its view on the virtual world. We not only create our own content but also collaborate with many companies domestically and worldwide, and exploit various types of media to discover the expansion of the character ‘Monster.’

 

Huck Gee is a contemporary artist, illustrator, designer and toy maker based in San Francisco, California. He is a driving force in the world of "Art Toys" and is known for crafting small runs of hand made figures that sell out instantly online. His production toy designs have brought him international acclaim and he has had his art published in an ungodly amount of books and magazines. Huck's artwork has been exhibited in galleries worldwide, he has consigned pieces for Christie's Auction House and has a design in the permanent collection of the Museum of Modern Art in NYC.Huck Gee is a contemporary artist, illustrator, designer and toy maker based in San Francisco, California. He is a driving force in the world of "Art Toys" and is known for crafting small runs of hand made figures that sell out instantly online. His production toy designs have brought him international acclaim and he has had his art published in an ungodly amount of books and magazines. Huck's artwork has been exhibited in galleries worldwide, he has consigned pieces for Christie's Auction House and has a design in the permanent collection of the Museum of Modern Art in NYC.
Huck Gee is a contemporary artist, illustrator, designer and toy maker based in San Francisco, California. He is a driving force in the world of “Art Toys” and is known for crafting small runs of hand made figures that sell out instantly online. His production toy designs have brought him international acclaim and he has had his art published in an ungodly amount of books and magazines. Huck’s artwork has been exhibited in galleries worldwide, he has consigned pieces for Christie’s Auction House and has a design in the permanent collection of the Museum of Modern Art in NYC.Huck Gee is a contemporary artist, illustrator, designer and toy maker based in San Francisco, California. He is a driving force in the world of “Art Toys” and is known for crafting small runs of hand made figures that sell out instantly online. His production toy designs have brought him international acclaim and he has had his art published in an ungodly amount of books and magazines. Huck’s artwork has been exhibited in galleries worldwide, he has consigned pieces for Christie’s Auction House and has a design in the permanent collection of the Museum of Modern Art in NYC.

 

Simone Legno, a world re-known fine artist as well as graphic illustrator, is the Co-founder and Creative Director of tokidoki. Since officially launching in 2005, tokidoki has grown into an internationally recognized pop-culture lifestyle brand and has amassed a cult-like following for its larger-than-life characters, megawatt partnerships and extensive range of products. Simone has become a sought-after speaker around the world at museums, universities and conferences, from MOCA to the Adobe MAX conference, UCLA, USC, the Flash Film Festival in San Francisco, Art Center College of Design, Istituto Europeo di Design in Rome and many others.
Simone Legno, a world re-known fine artist as well as graphic illustrator, is the Co-founder and Creative Director of tokidoki. Since officially launching in 2005, tokidoki has grown into an internationally recognized pop-culture lifestyle brand and has amassed a cult-like following for its larger-than-life characters, megawatt partnerships and extensive range of products. Simone has become a sought-after speaker around the world at museums, universities and conferences, from MOCA to the Adobe MAX conference, UCLA, USC, the Flash Film Festival in San Francisco, Art Center College of Design, Istituto Europeo di Design in Rome and many others.

 

It started when I was four years old and I had a decision to make; do I want to be Indiana Jones, or do I want to invent my own heroes? This thought still drives my work and creative thinking, specialising in character design and painting within the Art Toy scene, referencing pop culture and art in a figurative form. Alongside gaining a cult following with my painted figures I've also worked with industry leaders like Kidrobot, Toy2R and Pobber Toys to develop and produce my own characters and intellectual property. Recently I've made the transition from pop culture to historical culture; exploring the themes of craft and class, developing figures that describe the skills of working craftsmen and women that were once central to communities but have largely been lost today.
JPK, It started when I was four years old and I had a decision to make; do I want to be Indiana Jones, or do I want to invent my own heroes?
This thought still drives my work and creative thinking, specialising in character design and painting within the Art Toy scene, referencing pop culture and art in a figurative form. Alongside gaining a cult following with my painted figures I’ve also worked with industry leaders like Kidrobot, Toy2R and Pobber Toys to develop and produce my own characters and intellectual property.
Recently I’ve made the transition from pop culture to historical culture; exploring the themes of craft and class, developing figures that describe the skills of working craftsmen and women that were once central to communities but have largely been lost today.

 

SHOKO NAKAZAWA’s meteoric climb is nothing short of spectacularly stellar and for many Japanese vinyl toy collectors, the mere mention of her name, or her handle KORATERS, will instantly bring to mind her creation - Byron. She struck gold in the sofubi world with it and promptly held everyone spellbound with its curvy cuteness. Byron, the salamander monster, was an instant runaway success and has sold out at every exhibition. It would have been difficult to produce a second hit but she did. Just last year, in 2015, SHOKO NAKAZAWA and TAKUJI HONDA melded their monsters, Byron and Rangeas, to create Rangeron. It was just as ridiculously well-received and has a cult following of its own. Thus, it is not surprising that SHOKO NAKAZAWA’s kaiju design is featured in the latest Be@rbrick Series 32. When SHOKO NAKAZAWA is not hatching up diabolical plans to take over the world with Byron and Rangeron, she dedicates her time into creating a world filled with fantastic creatures using acrylic paint or digital media, preferring vivid colours to a decadent degree. Despite her busy schedule, she regularly attends local and overseas events, having travelled to China, Korea, Thailand and Taiwan. This will be her first time meeting local fans and she is very excited and cannot wait to show what she has in store!
SHOKO NAKAZAWA’s meteoric climb is nothing short of spectacularly stellar and for many Japanese vinyl toy collectors, the mere mention of her name, or her handle KORATERS, will instantly bring to mind her creation – Byron. She struck gold in the sofubi world with it and promptly held everyone spellbound with its curvy cuteness. Byron, the salamander monster, was an instant runaway success and has sold out at every exhibition.
It would have been difficult to produce a second hit but she did. Just last year, in 2015, SHOKO NAKAZAWA and TAKUJI HONDA melded their monsters, Byron and Rangeas, to create Rangeron. It was just as ridiculously well-received and has a cult following of its own.
Thus, it is not surprising that SHOKO NAKAZAWA’s kaiju design is featured in the latest [email protected] Series 32. When SHOKO NAKAZAWA is not hatching up diabolical plans to take over the world with Byron and Rangeron, she dedicates her time into creating a world filled with fantastic creatures using acrylic paint or digital media, preferring vivid colours to a decadent degree.
Despite her busy schedule, she regularly attends local and overseas events, having travelled to China, Korea, Thailand and Taiwan. This will be her first time meeting local fans and she is very excited and cannot wait to show what she has in store!

We will bring you more info in due time, till then stay tuned.

http://www.singaporetgcc.com/

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(all info lifted from http://www.singaporetgcc.com/ )

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Article by: Andy

A Yellow guy with bad English who's a chef by trade but addicted to toys and art. Instagram nutter rambling food addict who likes to take photos of everything I eat (most Asians do right?) Please don't class me as a journalist or blogger, more on the lines of talent scout and always backs the little guy. Instagram ( BigToyPoo) (SushiKingUK) I am that one dickhead too.